CG Local

Synchronizes the CodinGame IDE with a local file so you can use your own editor.

Qu'est-ce que CG Local ?

CG Local est une extension Chrome développée par Jasper van Merle, et sa fonction principale est "Synchronizes the CodinGame IDE with a local file so you can use your own editor.".

Captures d'Écran de l'Extension

screenshot

Télécharger le fichier CRX de l'extension CG Local

Téléchargez les fichiers d'extension CG Local au format crx, installez manuellement les extensions Chrome dans le navigateur ou partagez les fichiers crx avec des amis pour installer facilement les extensions Chrome.

Instructions d'Utilisation de l'Extension

                        A browser extension which helps in synchronizing the CodinGame IDE with a local file.

Has to be used in combination with CG Local App which takes care of the local filesystem and makes configuration easy through a GUI. The download link and installation instructions can be found in this CodinGame topic:
https://www.codingame.com/forum/t/cg-local/10359/1                    

Informations de Base sur l'Extension

Nom CG Local CG Local
ID ihakjfajoihlncbnggmcmmeabclpfdgo
URL Officiel https://chromewebstore.google.com/detail/cg-local/ihakjfajoihlncbnggmcmmeabclpfdgo
Description Synchronizes the CodinGame IDE with a local file so you can use your own editor.
Taille du Fichier 34.28 KB
Nombre d'Installations 443
Version Actuelle 1.1.1
Dernière Mise à Jour 2020-05-08
Date de Publication 2020-05-07
Évaluation 5.00/5 Total 3 Évaluations
Développeur Jasper van Merle
Email [email protected]
Type de Paiement free
Site Web de l'Extension https://github.com/jmerle/cg-local-ext
URL de la Page d'Aide https://github.com/jmerle/cg-local-ext/issues
URL de la Page de Politique de Confidentialité https://gist.github.com/jmerle/5f446afd17b51328e2a87aee6b475358
Langues Prises en Charge en-US
manifest.json
{
    "update_url": "https:\/\/clients2.google.com\/service\/update2\/crx",
    "manifest_version": 2,
    "name": "CG Local",
    "description": "Synchronizes the CodinGame IDE with a local file so you can use your own editor.",
    "version": "1.1.1",
    "author": "Jasper van Merle",
    "homepage_url": "https:\/\/github.com\/jmerle\/cg-local-ext",
    "permissions": [
        "tabs"
    ],
    "icons": {
        "16": "icons\/icon-16.png",
        "19": "icons\/icon-19.png",
        "20": "icons\/icon-20.png",
        "24": "icons\/icon-24.png",
        "32": "icons\/icon-32.png",
        "38": "icons\/icon-38.png",
        "48": "icons\/icon-48.png",
        "64": "icons\/icon-64.png",
        "96": "icons\/icon-96.png",
        "128": "icons\/icon-128.png"
    },
    "content_scripts": [
        {
            "matches": [
                "https:\/\/www.codingame.com\/*"
            ],
            "js": [
                "js\/content.js"
            ]
        }
    ],
    "background": {
        "scripts": [
            "js\/background.js"
        ]
    },
    "page_action": {
        "default_icon": {
            "16": "icons\/icon-16.png",
            "19": "icons\/icon-19.png",
            "20": "icons\/icon-20.png",
            "24": "icons\/icon-24.png",
            "32": "icons\/icon-32.png",
            "38": "icons\/icon-38.png",
            "48": "icons\/icon-48.png",
            "64": "icons\/icon-64.png",
            "96": "icons\/icon-96.png"
        },
        "default_title": "Enable CG Local",
        "browser_style": false
    }
}